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SGS Activity Report
Number of participants: On the evening there were 14 teams of between 1 to 4 programmers (40 participants in total). Two teams were nameless with the other 12 adopting Below Sub Zero, Booming Egg, Machinemongers, Toasted Monkeys, Hot Coffee, unalias -a, CodeMonkeys, Martinis all round, Speed-Player, 17 hours left, Unix Tools, Last Minute and Team Cthulu. Participant response:
Number of spectators: 80 Audience response: The audience response to the event was surprisingly good. Although it would have been nice to provide printed information describing what was going on, it turned out unnecessary as this became a major topic of conversation. The programming aspect seemed to fit perfectly into the venue while being well complemented by Simulus and the VS Chorus Crew. Comments about the venue: Loop was an excellent venue for this event. Lynnette provided excellent information about the facilities and requirements of the venue and Alex provided great audio/visual support during the evening. The venue was provided at no cost to the organisers and also allowed us to test the set up on two occasions prior to the event. Degree to which the activity met the organisers expectations. The event was designed to challenge the communities perception of programming as a process and introduce the idea of programming as a performance art. With regard to this aim the event completely met the organisers expectations as programming was taken out of its usually serious and isolated environment into a night club environment. Most importantly, the new environment did not seem contrast with the activity itself, creating a mood in which the participants and audience could both participate in a novel experience. Budget report. This event was designed to be efficient with funds. The only expense was two cash prizes awarded to the top two teams. Income:
Outgoing:
The poster used to advertise this event is available here.
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